Music made to requests submitted by listeners.
Dec. 21, 2014
A sequel (or prequel, depending on your relativistic perspective) to Alter Locus, covering events on Earth while the Pyrrhan mission is underway.
Oct. 5, 2014
A collection of tracks devoid of any particular binding concept.
Nov. 30, 2013
Jan. 28, 2013
May 21, 2012
Variations on a theme for a quiz game created for Coventry Transport Museum.
Oct. 3, 2011
A concept album about Earth's first interstellar planetary colonisation mission. Features include: robots, optimism, cryogenics, death, pessimism, conflict, more death, more pessimism, and an inconsistent mix of pianos and squarewaves.
Stems available for download over here.
Jan. 30, 2011
A series of increasingly chippy tracks for a game about the end of video games created at Global Game Jam 2011.
Jan. 31, 2010
A game created at Global Game Jam 2010. Attendees were given various challenges they could choose to fulfill, one of which was to create the game's soundtrack entirely with the human body. I took this one step further and created this soundtrack using only my mouth.
A Half-Life 2 modification created by a team of game design students at Staffordshire University, for whose music and sounds I was made responsible.